Elena Bertozzi

Assistant Professor

Office: L 2236
Phone: (262) 472-1725
Email: bertozze@uww.edu

"Learning is hard work, for both the teacher and the student, but when it works it is intensely rewarding. My goal is engaging with students in the process of communicating theoretical and practical information that develops the capacities of all participants."

Courses
Introduction to Multimedia, Multimedia Production I (web design including CSS, JavaScript, usability), Multimedia Production II, Advanced Interactive Multimedia, Game Development

Professional History

  • see CV:http://facstaff.uww.edu/bertozze/vitae.html

Area of Research/Expertise

  • Play, Serious Games, Fun, Technophobia/Technophilia, Gender in Play

Research:

  • Play, Gender, Technology Use, Technophobia/Technophilia
  • Writer/Translator for various historical topics

Creative:

  • Curator of numerous exhibitions dealing with race and politics
  • Developer of commercial and art related interactive media/websites
  • Creative writing: artists books and fiction

Advisor/Coordinator
Developed and coordinate Game Program: uww.edu/games, Developed and Coordinate Play Expo;  playexpo.org

Awards or Achievements

  • Communication Department Excellence in Teaching Award, (2007-2008)
  • Communication Department Excellence in Research Award, (2009-2009)

Education and Affiliation

  • Ph.D.-2003 Media & Communications, European Graduate School, Leuk Stadt, Switzerland, www.egs.edu. Ph. D.
  • M.S.-2000, Immersive Mediated Environments, Telecommunications, Indiana University, Bloomington, IN.
  • M.L.S.-1997, School of Library and Information Science, Indiana University, Bloomington, IN
  • B.A.-1983, English Literature, Williams College, Williamstown, MA.

I am most proud of creating a new Game Design degree track at UWW (Media Arts & Game Development), Involvement in the worldwide community of game researchers and developers.

"Intelligent beings learn through play. We can learn a great deal by analyzing the kinds of games played in a culture. We can also change our culture by building games that develop the skills, emotions and values that we think are important."